![]() The only Value which i was able to actually "change" is the BattleSpeed Number which my little Extra in SpeedHack in the AutoBattle Bot Package can modify (if the Address is working for your System, which you will find out quickly as it first reads the current Speed, and this can only be 80 for very slow and 120 for very fast). Problem is that most of the Addresses change with every start of Atlantica / and as they are no pointers and im unable to receive the pointers its not really confortable to use them. Marker Byte for current state : 0=Stand 1=Sit 2=AutoCraft 3=FishingĪddress to read current Selected Market Item Fixed PriceĪnd beside that a big number of Addresses for a lot of PopUps that can open, all boolean ![]() Working Values change for most systems, as this is the problem using the Cheat Engine Results in the current AutoBattle Bot Project.
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